Custom Errors in ActionScript
In ActionScript, we can create custom errors by extending the Error
class. Here’s an example that demonstrates this concept:
In this example, we define a custom ArgError
class that extends the built-in Error
class. This custom error includes an arg
property and a custom message.
The f
function demonstrates how to throw this custom error when a specific condition is met (in this case, when the argument is 42).
In the try-catch
block, we attempt to call f(42)
, which will throw our custom error. We then catch this error specifically as an ArgError
and access its properties.
To run this code, you would typically compile it into a SWF file and run it in a Flash player or AIR runtime environment. The output would be:
This approach allows for more detailed and specific error handling in ActionScript, similar to custom errors in other languages.
Note that ActionScript doesn’t have a direct equivalent to Go’s errors.As
function. Instead, we use the catch
clause with specific error types to handle different kinds of errors.