Defer in ActionScript
ActionScript doesn’t have a direct equivalent to Go’s defer keyword. However, we can simulate similar behavior using try/finally blocks. Here’s how we could implement a similar concept in ActionScript:
package {
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.system.System;
public class DeferExample {
public function DeferExample() {
main();
}
private function main():void {
var f:FileStream = createFile("/tmp/defer.txt");
try {
writeFile(f);
} finally {
closeFile(f);
}
}
private function createFile(p:String):FileStream {
trace("creating");
var file:File = new File(p);
var stream:FileStream = new FileStream();
try {
stream.open(file, FileMode.WRITE);
return stream;
} catch (error:Error) {
throw new Error("Failed to create file: " + error.message);
}
}
private function writeFile(f:FileStream):void {
trace("writing");
f.writeUTFBytes("data\n");
}
private function closeFile(f:FileStream):void {
trace("closing");
try {
f.close();
} catch (error:Error) {
trace("Error: " + error.message);
System.exit(1);
}
}
}
}In this ActionScript example, we’re using a try/finally block to ensure that the file is closed after we’re done writing to it, regardless of whether an exception occurs or not. This mimics the behavior of Go’s defer statement.
Here’s a breakdown of the changes:
- We’ve replaced Go’s package system with ActionScript’s package structure.
- Instead of using Go’s
ospackage, we’re using ActionScript’sflash.filesystemclasses for file operations. - The
panicfunction is replaced with throwing anError. fmt.Printlnis replaced with ActionScript’stracefunction for console output.- Error handling is done using try/catch blocks instead of checking returned error values.
- The
mainfunction is replaced with a constructor function, which is typical in ActionScript.
To run this program in a Flash environment:
$ mxmlc DeferExample.as
$ adl DeferExample-app.xml
creating
writing
closingNote that ActionScript runs in a sandboxed environment, so file operations might be restricted depending on your security settings. You may need to adjust the paths or permissions accordingly.
This example demonstrates how to implement a deferred execution pattern in ActionScript, ensuring that cleanup operations are performed even if an error occurs during the main execution.