Http Client in ActionScript
Here’s the translation of the HTTP Client example from Go to ActionScript:
Our example demonstrates how to create a simple HTTP client in ActionScript. We’ll use the URLLoader
class to issue HTTP requests.
In this example, we’re using the URLLoader
class to send an HTTP GET request to a server. Here’s a breakdown of what’s happening:
We create a new
URLLoader
instance and aURLRequest
object with the URL we want to request.We add event listeners for the
COMPLETE
andIO_ERROR
events. These will handle successful responses and errors respectively.We use the
load
method ofURLLoader
to send the request. This is wrapped in a try-catch block to handle any immediate errors.In the
onComplete
function, we handle the response. We print a status message and then the first 5 lines of the response body.If an error occurs, it’s handled in the
onError
function.
Note that ActionScript doesn’t have built-in support for printing HTTP status codes like Go does. To get such information, you would need to use the more complex URLStream
class instead of URLLoader
.
To run this code, you would typically compile it into a SWF file and run it in a Flash environment or AIR application. The exact process depends on your development setup and target platform.
Remember that ActionScript is typically used in the context of Flash applications, so the execution environment and output methods may differ from command-line programs in languages like Go.