Recover in ActionScript
ActionScript doesn’t have built-in exception handling mechanisms like panic
and recover
. Instead, we can use try-catch blocks to handle exceptions. Here’s an equivalent implementation:
In this ActionScript example:
We define a class
RecoverExample
that extendsSprite
, which is typical for ActionScript applications.The
mayThrowError
function throws anError
instead of usingpanic
.In the
main
function, we use a try-catch block to handle the error. This is equivalent to thedefer
andrecover
mechanism in the original example.If an error occurs in
mayThrowError
, the execution immediately jumps to the catch block, similar to how the deferred function is called when a panic occurs in the original example.The catch block prints the error message, allowing the program to continue execution instead of crashing.
To run this code, you would typically compile it into a SWF file and run it in a Flash Player or AIR runtime environment. The output would be:
This example demonstrates how to handle errors in ActionScript, allowing your program to recover from exceptions and continue execution, similar to the behavior of recover
in the original example.