Writing Files in ActionScript
Our first program will demonstrate writing files in ActionScript. Here’s the full source code:
This ActionScript code demonstrates how to write files using the FileStream
class. Here’s a breakdown of what the code does:
We start by writing a simple string to a file named “dat1.txt” in the user’s documents directory.
For more granular writes, we open another file named “dat2.txt”.
We write a byte array to the file using
writeBytes()
.We then use
writeUTFBytes()
to write a string directly to the file.Finally, we close the file stream to ensure all data is written to the file.
Note that ActionScript doesn’t have a built-in buffered writer like some other languages, but you can implement your own if needed for performance reasons when writing large amounts of data.
To run this code, you would need to set up a Flash or AIR project in an ActionScript development environment like Flash Builder or FlashDevelop. The code would execute when the SWF is run, writing the files to the user’s documents directory.
After running the code, you could check the contents of the written files in your documents folder:
This example demonstrates basic file writing operations in ActionScript. Remember that when working with files in ActionScript, you need to consider security restrictions, especially when running in a browser environment.