Ada doesn’t have a direct equivalent to Go’s slices, but we can use arrays and vectors (from the Ada.Containers.Vectors package) to demonstrate similar concepts. Here’s an Ada program that shows some comparable operations:
This Ada program demonstrates concepts similar to Go’s slices using Ada’s vectors. Here’s a breakdown of the main points:
We use the Ada.Containers.Vectors package to create a vector of unbounded strings, which is similar to a slice of strings in Go.
The Print_Vector procedure is a helper to display the contents of a vector.
We show that an uninitialized vector is empty, similar to a nil slice in Go.
We create a vector with an initial capacity, append elements to it, and access elements by index.
We demonstrate vector operations like appending, copying, and slicing. Note that Ada uses inclusive ranges for slicing.
We show how to declare and initialize a vector in one line.
Ada doesn’t have a built-in slice comparison like Go’s slices.Equal, but we can compare vectors directly.
Finally, we create a two-dimensional vector (vector of vectors) to show how to work with multi-dimensional data structures.
While Ada’s vectors are not exactly the same as Go’s slices, they provide similar functionality for working with dynamic arrays of elements. The main differences are in syntax and some specific operations, but the general concepts of dynamic sizing and slicing are present in both languages.