Range Over Channels in AngelScript

Our example demonstrates how to iterate over values received from a channel. In AngelScript, we don’t have built-in channels, but we can simulate this behavior using an array and a queue data structure.

#include <string>
#include <queue>
#include <iostream>

void main()
{
    // We'll iterate over 2 values in the 'queue' array.
    array<string> queue = {"one", "two"};

    // This loop iterates over each element in the queue.
    // Because we have a fixed number of elements,
    // the iteration terminates after processing 2 elements.
    for (uint i = 0; i < queue.length(); i++)
    {
        string elem = queue[i];
        print(elem + "\n");
    }
}

To run this script:

$ angelscript range_over_queue.as
one
two

This example shows how to iterate over a fixed set of values in AngelScript. While AngelScript doesn’t have built-in channels like some other languages, we can achieve similar functionality using arrays or other data structures like std::queue if we need more complex behavior.

It’s worth noting that AngelScript doesn’t have a direct equivalent to Go’s channel closing mechanism. In scenarios where you need more complex concurrency patterns, you might need to implement additional logic or use threading libraries if available in your AngelScript environment.