Waitgroups in AngelScript
Our example demonstrates how to wait for multiple tasks to finish using a concept similar to wait groups. In AngelScript, we’ll use a custom WaitGroup
class to simulate this behavior.
To run this program, you would need to set up an AngelScript environment with the necessary modules and bindings. The exact setup may vary depending on your specific AngelScript implementation.
When executed, the output might look something like this:
Note that the order of workers starting up and finishing is likely to be different for each invocation.
This example demonstrates concurrent execution in AngelScript, simulating the behavior of Go’s WaitGroups. However, it’s important to note that AngelScript’s concurrency model may differ from Go’s, and the exact implementation of threading and synchronization can vary based on the host application.
AngelScript doesn’t have built-in concurrency primitives like Go, so we’ve used a custom WaitGroup
class and the thread_create
function (which would need to be implemented by the host application) to simulate similar behavior. The sleep
function is also assumed to be provided by the host application.
Remember that error handling in this approach may need to be implemented separately, as we don’t have a direct equivalent to Go’s errgroup
package in AngelScript.