Enums in Assembly Language
Enumerated types (enums) are a special case of sum types. An enum is a type that has a fixed number of possible values, each with a distinct name. Assembly language doesn’t have a built-in enum type, but we can implement a similar concept using constants and macros.
In this Assembly Language implementation:
- We define our enum values as constants using
equ
. - We create a string table (
stateName
) to hold the string representations of our enum values. - The
transition
function simulates state transitions based on the current state. - The
print_state
function prints the string representation of a given state. - We demonstrate the usage in the
_start
function, which serves as our main entry point.
This implementation provides a way to work with enumerated types in Assembly Language, although it lacks the type safety and convenience features of higher-level languages. The concept of state transitions and string representations for enum values is preserved, albeit in a more low-level and manual fashion.
To run this program, you would need to assemble and link it using an assembler like NASM and a linker. The exact commands may vary depending on your system and toolchain.