Functions in Assembly Language
Functions are central in Assembly. We’ll learn about functions with a few different examples.
In Assembly, functions are implemented using labels and the call
instruction. Parameters are typically passed on the stack, and the result is often returned in a register (commonly eax
for 32-bit x86 assembly).
The plus
function takes two integers from the stack and returns their sum in eax
. The plusPlus
function similarly takes three integers and returns their sum.
In the _start
section (equivalent to main
in higher-level languages), we call these functions by pushing the arguments onto the stack in reverse order and then using the call
instruction.
Note that Assembly requires manual stack management. After each function call, we need to clean up the stack by adding to esp
the total size of the pushed parameters.
Printing in Assembly is more complex and typically involves system calls, so it’s simplified in this example. In a real program, you’d need to implement the printing logic separately.
Assembly doesn’t have built-in support for string formatting like fmt.Println
. You would need to implement such functionality yourself or use system calls for output.
This example demonstrates the basic structure of functions in Assembly, but keep in mind that working with Assembly requires careful management of the stack, registers, and memory.