Rate Limiting in Assembly Language
This Assembly Language example demonstrates a basic form of rate limiting. Here’s an explanation of how it works:
We define some data sections for our messages and a buffer to hold the formatted time.
In the
_start
function, we simulate 5 incoming requests using a loop.For each request, we call the
process_request
function.In
process_request
, we first simulate a rate limiting delay using thenanosleep
system call. This introduces a 200-millisecond delay between each request processing.We then get the current time using the
time
system call and convert it to a formatted string using thestrftime
function.Finally, we print the request message with the request number and the current time using the
printf
function.
This implementation doesn’t have the sophistication of the Go version with channels and goroutines, as these are high-level concepts not directly available in Assembly. Instead, it provides a simplified demonstration of rate limiting by introducing a fixed delay between request processing.
To run this program, you would need to assemble it, link it with the C standard library (for printf
and strftime
), and then execute the resulting binary. The output would show each request being processed approximately 200 milliseconds apart.
Note that this is a basic example and real-world rate limiting in Assembly would likely involve more complex timing mechanisms and possibly interrupt-driven approaches, depending on the specific requirements and the target system.