Select in Assembly Language
Assembly language doesn’t have direct equivalents for many high-level concepts like channels or goroutines. However, we can demonstrate a similar concept using interrupts and polling to simulate concurrent operations.
This Assembly code simulates the behavior of the original example using a different approach:
We define two messages: “received one” and “received two”.
The
main
function contains a loop that checks two flags (timer1
andtimer2
) repeatedly.When a flag is set, the corresponding message is printed, the flag is cleared, and a counter is incremented.
The loop continues until both messages have been printed.
We define two interrupt service routines (ISRs) that set the flags when called. These ISRs would be triggered by hardware timers in a real system.
To run this program, you would need to:
- Assemble the code into an object file.
- Link it with a C runtime that provides
printf
. - Set up the interrupt descriptor table to use the defined ISRs.
- Configure hardware timers to trigger the interrupts after 1 and 2 seconds respectively.
This Assembly implementation doesn’t truly run concurrently like the original example. Instead, it uses interrupts to simulate concurrent events and polls flags in a loop to check for these events. This approach is more typical in low-level systems programming where true concurrency might not be available.
The output would be similar to the original, with “received one” printed after about 1 second and “received two” after about 2 seconds, although the exact timing would depend on the system’s timer resolution and interrupt latency.