Strings and Runes in Assembly Language

; A string in assembly is typically represented as a sequence of bytes in memory.
; The concept of UTF-8 encoding doesn't directly apply to assembly,
; but we can still work with the raw bytes of a UTF-8 encoded string.

section .data
    ; Define a string constant. This is the Thai word for "hello"
    ; represented as a sequence of bytes.
    s db 0xE0, 0xB8, 0xAA, 0xE0, 0xB8, 0xA7, 0xE0, 0xB8, 0xB1, 0xE0, 0xB8, 0xAA, 0xE0, 0xB8, 0x94, 0xE0, 0xB8, 0xB5, 0

section .text
global _start

_start:
    ; Print the length of the string (number of bytes)
    mov rax, 1          ; syscall number for write
    mov rdi, 1          ; file descriptor 1 is stdout
    mov rsi, len_msg    ; message to write
    mov rdx, len_msg_len ; message length
    syscall

    mov rax, 1          ; syscall number for write
    mov rdi, 1          ; file descriptor 1 is stdout
    mov rsi, s          ; string to write
    mov rdx, 18         ; length of s
    syscall

    ; Print each byte of the string as a hex value
    mov rcx, 18         ; counter for loop
    mov rsi, s          ; pointer to start of string

print_loop:
    movzx rax, byte [rsi] ; load byte into rax
    push rax            ; save rax
    push rcx            ; save rcx

    ; Convert byte to hex string
    mov rdi, hex_str
    call byte_to_hex

    ; Print hex string
    mov rax, 1
    mov rdi, 1
    mov rsi, hex_str
    mov rdx, 3
    syscall

    pop rcx             ; restore rcx
    pop rax             ; restore rax

    inc rsi             ; move to next byte
    loop print_loop     ; repeat until rcx = 0

    ; Exit program
    mov rax, 60         ; syscall number for exit
    xor rdi, rdi        ; exit code 0
    syscall

; Function to convert a byte to a hex string
byte_to_hex:
    mov rcx, 2          ; loop counter
.loop:
    mov rdx, rax        ; copy value to rdx
    and rdx, 0xF        ; mask off low nibble
    cmp rdx, 10         ; check if digit or letter
    jge .letter
    add rdx, '0'        ; convert to ASCII digit
    jmp .store
.letter:
    add rdx, 'A' - 10   ; convert to ASCII letter
.store:
    mov [rdi + rcx], dl ; store ASCII character
    shr rax, 4          ; shift to next nibble
    dec rcx
    jnz .loop
    mov byte [rdi + 2], ' ' ; add space
    ret

section .data
    len_msg db "Len: 18", 10
    len_msg_len equ $ - len_msg
    hex_str db "   "

This Assembly Language code demonstrates some basic string operations, similar to the original Go example. Here’s a breakdown of what it does:

  1. We define a string constant s as a sequence of bytes representing the Thai word for “hello” in UTF-8 encoding.

  2. The program prints the length of the string, which is 18 bytes.

  3. It then prints each byte of the string as a hexadecimal value.

Note that Assembly Language doesn’t have built-in string handling or Unicode support like Go does. We’re working directly with the raw bytes of the UTF-8 encoded string.

The concepts of runes and UTF-8 decoding are not directly applicable in Assembly Language. To properly handle UTF-8 encoded text, you would need to implement the decoding algorithm yourself or use a library that provides this functionality.

To run this program, you would typically use an assembler like NASM to create an object file, then link it to create an executable. The exact commands may vary depending on your system and assembler.

$ nasm -f elf64 strings.asm
$ ld -o strings strings.o
$ ./strings
Len: 18
e0 b8 aa e0 b8 a7 e0 b8 b1 e0 b8 aa e0 b8 94 e0 b8 b5 

This example demonstrates basic string handling in Assembly Language, but it’s important to note that more complex operations like Unicode handling would require significant additional code.