Strings and Runes in Assembly Language
This Assembly Language code demonstrates some basic string operations, similar to the original Go example. Here’s a breakdown of what it does:
We define a string constant
s
as a sequence of bytes representing the Thai word for “hello” in UTF-8 encoding.The program prints the length of the string, which is 18 bytes.
It then prints each byte of the string as a hexadecimal value.
Note that Assembly Language doesn’t have built-in string handling or Unicode support like Go does. We’re working directly with the raw bytes of the UTF-8 encoded string.
The concepts of runes and UTF-8 decoding are not directly applicable in Assembly Language. To properly handle UTF-8 encoded text, you would need to implement the decoding algorithm yourself or use a library that provides this functionality.
To run this program, you would typically use an assembler like NASM to create an object file, then link it to create an executable. The exact commands may vary depending on your system and assembler.
This example demonstrates basic string handling in Assembly Language, but it’s important to note that more complex operations like Unicode handling would require significant additional code.