Timeouts in Assembly Language

Assembly Language doesn’t have direct equivalents for many high-level concepts in Go, such as goroutines, channels, or built-in timing functions. However, we can demonstrate a simplified version of the timeout concept using a loop and a counter.

section .data
    result1 db "result 1", 0
    result2 db "result 2", 0
    timeout1 db "timeout 1", 0
    timeout2 db "timeout 2", 0

section .text
    global _start

_start:
    ; Simulate first operation with timeout
    mov ecx, 1000000  ; Loop counter (adjust for desired timeout)
    call wait_loop
    jnc print_result1
    mov edx, timeout1
    call print_string
    jmp second_operation

print_result1:
    mov edx, result1
    call print_string

second_operation:
    ; Simulate second operation with longer timeout
    mov ecx, 3000000  ; Loop counter (adjust for desired timeout)
    call wait_loop
    jnc print_result2
    mov edx, timeout2
    call print_string
    jmp exit_program

print_result2:
    mov edx, result2
    call print_string

exit_program:
    ; Exit the program
    mov eax, 1
    xor ebx, ebx
    int 0x80

wait_loop:
    ; Simulate waiting
    loop wait_loop
    ret

print_string:
    ; Print string pointed to by edx
    push edx
    mov ecx, edx
    mov ebx, 1
    mov eax, 4
    int 0x80
    pop edx
    ret

This Assembly code simulates the concept of timeouts using a simple loop counter. Here’s how it works:

  1. We define our result and timeout messages in the data section.

  2. In the _start section, we simulate two operations with different timeouts:

    • The first operation has a shorter timeout (represented by a smaller loop count).
    • The second operation has a longer timeout (represented by a larger loop count).
  3. The wait_loop function simulates waiting by decrementing the loop counter (ECX register) until it reaches zero.

  4. If the loop completes before timeout (carry flag is not set), we print the result. Otherwise, we print the timeout message.

  5. The print_string function is a utility to print the string pointed to by the EDX register.

This code doesn’t truly implement parallel execution or precise timing as in the original Go example. In real Assembly programming, implementing such features would require using system-specific timer interrupts or multi-threading capabilities, which are beyond the scope of this basic example.

To run this program, you would typically assemble it into an object file, link it, and then execute the resulting binary. The exact commands may vary depending on your assembler and operating system.

$ nasm -f elf64 timeouts.asm
$ ld -o timeouts timeouts.o
$ ./timeouts
timeout 1
result 2

This output simulates the behavior of the original Go program, where the first operation times out, but the second operation completes successfully.