In this C translation, we’ve implemented a simple channel-like mechanism using POSIX threads (pthreads) and condition variables. Here’s a breakdown of the code:
We define a channel struct that holds the message, a mutex for synchronization, a condition variable, and a ready flag.
The channel_init function initializes the channel’s mutex and condition variable.
channel_send sends a message through the channel by copying the message, setting the ready flag, and signaling the condition variable.
channel_receive receives a message from the channel. It waits on the condition variable if the message isn’t ready yet.
The sender function is the equivalent of the goroutine in the original example. It runs in a separate thread and sends the “ping” message.
In main, we create the channel, start the sender thread, and then receive and print the message.
To compile and run this program:
This C implementation mimics the behavior of the original example, using threads and condition variables to achieve a similar concurrency model. The sender thread sends a “ping” message, which is then received and printed by the main thread.
Note that while this implementation provides similar functionality, C doesn’t have built-in support for channels like Go does. This example uses lower-level primitives (mutexes and condition variables) to achieve similar behavior.