In C, error handling is typically done through return values, similar to the approach shown in the original example. However, C doesn’t have built-in error types or exception handling, so we’ll use integer return values to indicate errors.
In this C version:
We define error codes as negative integers, which is a common convention in C.
The f function now takes a pointer to an int to store the result, and returns an error code.
We use a separate getErrorMessage function to map error codes to error messages, simulating the behavior of error types in higher-level languages.
The makeTea function returns error codes directly.
In the main function, we check the return values of our functions to handle errors.
We use switch statements to handle different error cases, similar to how errors.Is is used in the original example.
This approach mimics the error handling style of the original code as closely as possible within the constraints of the C language. While it’s not as elegant as Go’s error handling, it follows similar principles of explicit error checking and handling.
To compile and run this program:
This output should match the behavior of the original program.