Functions that can return errors have an Error type as their last return value.
We create errors using the new Error() constructor.
Sentinel errors are created as predefined Error objects.
Error wrapping is simulated by creating a new error with a message that includes the original error’s message.
Since Chapel doesn’t have a built-in way to check if an error is a specific predefined error (like Go’s errors.Is), we compare error messages instead.
The nil value is used to indicate no error, similar to Go.
We use Chapel’s writeln function for output instead of fmt.Println.
This translation preserves the error handling concepts from the original Go code, adapting them to Chapel’s error handling mechanisms. The overall structure and flow of the program remain similar, demonstrating error creation, checking, and handling in Chapel.