Channel Directions in Cilk
Cilk allows you to specify the direction of data flow in function parameters, enhancing type safety in parallel programming. This example demonstrates how to use send-only and receive-only channels in Cilk.
#include <cilk/cilk.h>
#include <cilk/cilk_api.h>
#include <iostream>
#include <string>
#include <deque>
// This ping function only accepts a channel for sending values.
// It would be a compile-time error to try to receive on this channel.
void ping(std::deque<std::string>* pings, const std::string& msg) {
pings->push_back(msg);
}
// The pong function accepts one channel for receives (pings) and a second for sends (pongs).
void pong(std::deque<std::string>* pings, std::deque<std::string>* pongs) {
std::string msg = pings->front();
pings->pop_front();
pongs->push_back(msg);
}
int main() {
std::deque<std::string> pings;
std::deque<std::string> pongs;
ping(&pings, "passed message");
pong(&pings, &pongs);
std::cout << pongs.front() << std::endl;
return 0;
}
In this Cilk version, we use std::deque
as a simple channel-like structure. The ping
function only pushes to the pings
deque, while the pong
function takes from pings
and pushes to pongs
.
To compile and run this Cilk program:
$ cilk++ channel_directions.cpp -o channel_directions
$ ./channel_directions
passed message
While Cilk doesn’t have built-in channels like some other languages, we can simulate similar behavior using data structures and Cilk’s parallel programming constructs. This example demonstrates the concept of directional data flow in a parallel programming context.