Channel Directions in Cilk

Cilk allows you to specify the direction of data flow in function parameters, enhancing type safety in parallel programming. This example demonstrates how to use send-only and receive-only channels in Cilk.

#include <cilk/cilk.h>
#include <cilk/cilk_api.h>
#include <iostream>
#include <string>
#include <deque>

// This ping function only accepts a channel for sending values.
// It would be a compile-time error to try to receive on this channel.
void ping(std::deque<std::string>* pings, const std::string& msg) {
    pings->push_back(msg);
}

// The pong function accepts one channel for receives (pings) and a second for sends (pongs).
void pong(std::deque<std::string>* pings, std::deque<std::string>* pongs) {
    std::string msg = pings->front();
    pings->pop_front();
    pongs->push_back(msg);
}

int main() {
    std::deque<std::string> pings;
    std::deque<std::string> pongs;

    ping(&pings, "passed message");
    pong(&pings, &pongs);

    std::cout << pongs.front() << std::endl;

    return 0;
}

In this Cilk version, we use std::deque as a simple channel-like structure. The ping function only pushes to the pings deque, while the pong function takes from pings and pushes to pongs.

To compile and run this Cilk program:

$ cilk++ channel_directions.cpp -o channel_directions
$ ./channel_directions
passed message

While Cilk doesn’t have built-in channels like some other languages, we can simulate similar behavior using data structures and Cilk’s parallel programming constructs. This example demonstrates the concept of directional data flow in a parallel programming context.