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Our enum type ServerState has an underlying int type.
ServerState
int
enum ServerState { IDLE, CONNECTED, ERROR, RETRYING } inline const char* toString(ServerState state) { switch (state) { case IDLE: return "idle"; case CONNECTED: return "connected"; case ERROR: return "error"; case RETRYING: return "retrying"; default: return "unknown"; } } inline ServerState transition(ServerState state) { switch (state) { case IDLE: return CONNECTED; case CONNECTED: case RETRYING: return IDLE; case ERROR: return ERROR; default: __cilkrts_bug("unknown state: %d", state); } } int main() { ServerState ns = transition(IDLE); printf("%s\n", toString(ns)); ServerState ns2 = transition(ns); printf("%s\n", toString(ns2)); return 0; }
To run this example, ensure you have the necessary Cilk runtime and compiler setup.
$ cilkc -o enums enums.c $ ./enums connected idle