Random Numbers in Cilk
The cilk
library provides functionality for generating random numbers. Here’s an example of how to use it:
In this example, we use C++’s random number generation facilities, which are part of the standard library. Cilk itself doesn’t provide specific random number generation functions, but it can be used with C++’s standard library.
Here’s a breakdown of what the code does:
We create a random number generator using the current time as a seed.
We use
std::uniform_int_distribution
to generate random integers between 0 and 99.std::uniform_real_distribution
is used to generate random floating-point numbers between 0.0 and 1.0.We demonstrate how to generate random floats in a specific range (5.0 to 10.0).
We show how to use a known seed (42 in this case) to create a reproducible sequence of random numbers.
Finally, we demonstrate that using the same seed produces the same sequence of random numbers.
To compile and run this program:
Note that the actual numbers generated will likely be different when you run the program, except for the last two lines which use a fixed seed.
The C++ random number generation facilities provide a wide range of distributions and engines. For more advanced use cases, you might want to explore other distributions like std::normal_distribution
, std::poisson_distribution
, etc., or other random engines like std::mt19937
.