This Cilk code demonstrates the concept of timers using C++ standard library’s chrono and thread facilities, along with Cilk’s concurrency features. Here’s a breakdown of the translation:
We use std::chrono::steady_clock and std::this_thread::sleep_for to simulate timers.
The first timer is straightforward - we sleep for 2 seconds and then print a message.
For the second timer, we use Cilk’s cilk_spawn to create a new task that sleeps for 1 second before potentially firing.
We simulate cancelling the timer by setting a boolean flag.
We use std::this_thread::sleep_for at the end to give enough time for the second timer to potentially fire.
To compile and run this program, you would typically use:
The first timer will fire after approximately 2 seconds, but the second timer should be stopped before it has a chance to fire.
Note that Cilk doesn’t have built-in timer facilities like Go does, so we’ve simulated them using C++ standard library features. The cilk_spawn keyword is used to create concurrent tasks, which is somewhat analogous to Go’s goroutines.