In this example, we’ve implemented a worker pool using Cilk, which is a language extension for C and C++ that supports parallel programming. Here’s an explanation of the key differences and adaptations:
Instead of using channels, we use shared vectors jobs and results to pass work and collect results.
The worker function now takes additional parameters for the shared vectors and indices.
We use cilk_for to spawn multiple worker instances concurrently.
Synchronization is handled implicitly by Cilk, but we use __cilkrts_worker to ensure thread-safe access to shared indices.
Instead of using Go’s time.Sleep, we use std::this_thread::sleep_for from the C++ standard library.
To compile and run this program, you would need a Cilk-enabled compiler. The exact command might vary, but it could look something like this:
This program demonstrates how to implement a worker pool pattern in Cilk, showcasing parallel execution of tasks. The output will show the 5 jobs being executed by various workers, and the program should complete in about 2 seconds despite doing about 5 seconds of total work, thanks to the concurrent execution of 3 workers.