Channel Buffering in Clojure
In Clojure, we can use channels for communication between different parts of a concurrent program. By default, channels are unbuffered, but we can create buffered channels that can hold a limited number of values without a corresponding receiver.
(ns channel-buffering
(:require [clojure.core.async :as async :refer [>! <! >!! <!! chan close! go]]))
(defn main []
; Here we create a channel of strings buffering up to 2 values.
(let [messages (chan 2)]
; Because this channel is buffered, we can put these
; values into the channel without a corresponding
; concurrent receive.
(>!! messages "buffered")
(>!! messages "channel")
; Later we can receive these two values as usual.
(println (<!! messages))
(println (<!! messages))
(close! messages)))
(main)
To run this program, you would typically save it in a file (e.g., channel_buffering.clj
) and then use a Clojure REPL or run it with a Clojure runner.
Here’s what the output would look like:
buffered
channel
In this Clojure version:
- We use the
clojure.core.async
library to work with channels. - We create a buffered channel using
(chan 2)
, which creates a channel that can buffer up to 2 values. - We use
>!!
to put values into the channel synchronously (blocking if the buffer is full). - We use
<!!
to take values from the channel synchronously (blocking if the channel is empty). - Finally, we close the channel with
(close! messages)
to release resources.
Note that Clojure’s core.async provides a more flexible and powerful concurrency model than what’s shown in this simple example. It allows for complex workflows with multiple channels, timeouts, and other advanced features.