Channel Buffering in Clojure

In Clojure, we can use channels for communication between different parts of a concurrent program. By default, channels are unbuffered, but we can create buffered channels that can hold a limited number of values without a corresponding receiver.

(ns channel-buffering
  (:require [clojure.core.async :as async :refer [>! <! >!! <!! chan close! go]]))

(defn main []
  ; Here we create a channel of strings buffering up to 2 values.
  (let [messages (chan 2)]
    
    ; Because this channel is buffered, we can put these
    ; values into the channel without a corresponding
    ; concurrent receive.
    (>!! messages "buffered")
    (>!! messages "channel")
    
    ; Later we can receive these two values as usual.
    (println (<!! messages))
    (println (<!! messages))
    
    (close! messages)))

(main)

To run this program, you would typically save it in a file (e.g., channel_buffering.clj) and then use a Clojure REPL or run it with a Clojure runner.

Here’s what the output would look like:

buffered
channel

In this Clojure version:

  1. We use the clojure.core.async library to work with channels.
  2. We create a buffered channel using (chan 2), which creates a channel that can buffer up to 2 values.
  3. We use >!! to put values into the channel synchronously (blocking if the buffer is full).
  4. We use <!! to take values from the channel synchronously (blocking if the channel is empty).
  5. Finally, we close the channel with (close! messages) to release resources.

Note that Clojure’s core.async provides a more flexible and powerful concurrency model than what’s shown in this simple example. It allows for complex workflows with multiple channels, timeouts, and other advanced features.