Channel Buffering in COBOL
IDENTIFICATION DIVISION.
PROGRAM-ID. CHANNEL-BUFFERING.
ENVIRONMENT DIVISION.
INPUT-OUTPUT SECTION.
FILE-CONTROL.
DATA DIVISION.
FILE SECTION.
WORKING-STORAGE SECTION.
01 MESSAGES.
05 MESSAGE-VALUE PIC X(20) OCCURS 2 TIMES.
01 MESSAGE-COUNT PIC 9 VALUE 0.
01 I PIC 9.
PROCEDURE DIVISION.
MAIN-PROCEDURE.
PERFORM INITIALIZE-MESSAGES
PERFORM SEND-MESSAGES
PERFORM RECEIVE-MESSAGES
STOP RUN.
INITIALIZE-MESSAGES.
MOVE SPACES TO MESSAGES.
SEND-MESSAGES.
MOVE "buffered" TO MESSAGE-VALUE(1)
MOVE "channel" TO MESSAGE-VALUE(2)
ADD 2 TO MESSAGE-COUNT.
RECEIVE-MESSAGES.
PERFORM VARYING I FROM 1 BY 1 UNTIL I > MESSAGE-COUNT
DISPLAY MESSAGE-VALUE(I)
END-PERFORM.
By default, COBOL doesn’t have a built-in concept of channels or buffering as seen in modern concurrent programming languages. However, we can simulate a similar behavior using arrays and counters.
In this example, we create a table (array) called MESSAGES
that can hold up to 2 string values, simulating a buffered channel with a capacity of 2.
The SEND-MESSAGES
paragraph demonstrates adding values to our simulated channel. We can add these values without immediately processing them, similar to sending to a buffered channel.
SEND-MESSAGES.
MOVE "buffered" TO MESSAGE-VALUE(1)
MOVE "channel" TO MESSAGE-VALUE(2)
ADD 2 TO MESSAGE-COUNT.
Later, we can process these values using the RECEIVE-MESSAGES
paragraph, which iterates through the messages and displays them:
RECEIVE-MESSAGES.
PERFORM VARYING I FROM 1 BY 1 UNTIL I > MESSAGE-COUNT
DISPLAY MESSAGE-VALUE(I)
END-PERFORM.
When you run this COBOL program, it will output:
buffered
channel
This example demonstrates how we can simulate buffered channel-like behavior in COBOL, even though the language doesn’t natively support such concepts. It’s important to note that this is not truly concurrent or asynchronous, as COBOL programs typically run sequentially.