Channel Synchronization in COBOL
COBOL doesn’t have built-in support for concurrent programming or channels like Go does. However, we can simulate a similar behavior using COBOL’s CALL statement and CANCEL statement for program control. Here’s an equivalent example:
This COBOL program simulates the channel synchronization concept. Here’s how it works:
The
MAIN-PROGRAM
is equivalent to themain
function in the original example.We define a
WS-DONE
variable to simulate the channel. It’s initialized to ‘N’ (not done).The
WORKER-PROGRAM
is called, which is equivalent to starting a goroutine.The main program then enters a loop, continuously checking if
WS-DONE
has been set to ‘Y’. This simulates waiting for a value on a channel.The
WORKER-PROGRAM
displays “working…”, sleeps for 1 second (using theC$SLEEP
system call, which may vary depending on your COBOL implementation), then displays “done”.After completing its work, the
WORKER-PROGRAM
setsLS-DONE
to ‘Y’, which is equivalent to sending a value on the channel.Once
WS-DONE
is ‘Y’, the main program exits the loop and finishes.
To run this COBOL program:
Note that COBOL doesn’t have true concurrency like Go’s goroutines. The WORKER-PROGRAM
runs synchronously when called. However, this example demonstrates how you might structure a COBOL program to achieve a similar flow of control and communication between program units.
If you removed the PERFORM UNTIL
loop from the main program, it would exit immediately without waiting for the worker to finish, similar to removing the <- done
line in the Go example.
COBOL’s approach to program structure and control flow is quite different from Go’s, but this example shows how you can achieve similar patterns of execution and communication between program units.