By default, C++ doesn’t have built-in channels like Go. However, we can simulate a buffered channel using a thread-safe queue from the C++ Standard Library. Here’s an example that demonstrates a similar concept:
This C++ code simulates a buffered channel using a BufferedChannel class. The class uses a std::queue to store the buffered values, along with mutexes and condition variables to ensure thread-safety and proper synchronization.
In the main function, we create a BufferedChannel of strings with a capacity of 2. We then send two strings into the channel without needing a corresponding receive operation immediately. Later, we receive and print these two values.
To compile and run this program:
This example demonstrates how we can implement a concept similar to Go’s buffered channels in C++. While C++ doesn’t have built-in channel support, we can create similar constructs using the language’s concurrency primitives and standard library components.