In this C++ version, we use a std::queue to represent the channel of jobs. We use a mutex and a condition variable to synchronize access to the queue and to signal between threads.
The close operation on a channel is simulated by setting a flag all_jobs_sent to true. The worker thread checks this flag to know when to stop waiting for new jobs.
The concept of receiving from a closed channel is approximated by checking if the queue is empty and all jobs have been sent. This is not a perfect analogy, but it serves a similar purpose in this context.
Note that C++ doesn’t have built-in constructs that directly correspond to Go’s channels and goroutines. Instead, we use standard library components like std::thread, std::mutex, and std::condition_variable to achieve similar functionality.