Pointers in C++
#include <iostream>
// We'll show how pointers work in contrast to values with
// 2 functions: `zeroval` and `zeroptr`. `zeroval` has an
// `int` parameter, so arguments will be passed to it by
// value. `zeroval` will get a copy of `ival` distinct
// from the one in the calling function.
void zeroval(int ival) {
ival = 0;
}
// `zeroptr` in contrast has an `int*` parameter, meaning
// that it takes an `int` pointer. The `*iptr` code in the
// function body then *dereferences* the pointer from its
// memory address to the current value at that address.
// Assigning a value to a dereferenced pointer changes the
// value at the referenced address.
void zeroptr(int* iptr) {
*iptr = 0;
}
int main() {
int i = 1;
std::cout << "initial: " << i << std::endl;
zeroval(i);
std::cout << "zeroval: " << i << std::endl;
// The `&i` syntax gives the memory address of `i`,
// i.e. a pointer to `i`.
zeroptr(&i);
std::cout << "zeroptr: " << i << std::endl;
// Pointers can be printed too.
std::cout << "pointer: " << &i << std::endl;
return 0;
}
C++ supports pointers, allowing you to pass references to values and objects within your program.
In this example, we demonstrate how pointers work in contrast to values using two functions: zeroval
and zeroptr
.
The zeroval
function takes an int
parameter, so arguments are passed to it by value. This means zeroval
receives a copy of the value, distinct from the one in the calling function.
On the other hand, zeroptr
takes an int*
parameter, which is a pointer to an int
. Inside the function, *iptr
dereferences the pointer, allowing us to modify the value at the memory address it points to.
In the main
function, we create an integer i
and demonstrate the difference between passing by value and passing by pointer:
- We first print the initial value of
i
. - We call
zeroval(i)
, which doesn’t change the value ofi
inmain
. - We then call
zeroptr(&i)
, passing the address ofi
. This changes the value ofi
inmain
because it has a reference to the memory address of the variable. - Finally, we print the memory address of
i
using the address-of operator&
.
When you compile and run this program, you’ll see output similar to this:
initial: 1
zeroval: 1
zeroptr: 0
pointer: 0x7ffd5e7e70bc
This demonstrates that zeroval
doesn’t change the i
in main
, but zeroptr
does because it has a reference to the memory address for that variable.