Our program demonstrates how to wait for multiple threads to finish using a C++ implementation similar to Go’s WaitGroup.
To compile and run the program:
The order of workers starting up and finishing is likely to be different for each invocation.
In this C++ version, we’ve created a WaitGroup class that mimics the functionality of Go’s sync.WaitGroup. The worker function remains largely the same, but we use std::thread to create our threads instead of goroutines.
The main function structure is similar, but we use C++ lambda functions to wrap our worker calls. We also use detach() on our threads to allow them to run independently.
Note that C++ doesn’t have built-in goroutines or a direct equivalent to Go’s WaitGroup, so we’ve implemented a simple version using standard C++ threading primitives. For more complex scenarios, you might want to consider using more robust threading libraries or C++20’s coroutines for a closer approximation of Go’s concurrency model.