In Crystal, channels are implemented using the Channel class. We create a buffered channel by specifying the buffer size in the constructor. The send method is used to send values to the channel, and receive is used to receive values from the channel.
Crystal’s channels work similarly to those in other concurrent languages, allowing for synchronization and communication between fibers (Crystal’s lightweight threads). The buffered channel allows sending a limited number of values without blocking, which can be useful in certain concurrent programming scenarios.