Channels in D Programming Language
In D, we can use channels to connect concurrent threads. Channels allow you to send values from one thread and receive those values in another thread.
When we run the program, the “ping” message is successfully passed from one thread to another via our channel.
In D, sends and receives are blocking operations by default. This property allows us to wait at the end of our program for the “ping” message without having to use any other synchronization mechanism.
D’s concurrency model uses threads and message passing, which is similar to the concept of goroutines and channels in other languages. The spawn
function is used to create a new thread, and send
and receiveOnly
are used for inter-thread communication.