Pointers in D Programming Language
D supports pointers, allowing you to pass references to values and records within your program.
zeroval
doesn’t change the i
in main
, but zeroptr
does because it has a reference to the memory address for that variable.
In this D version:
- We use
import std.stdio;
to import the standard input/output module. - The
zeroval
and zeroptr
functions are defined similarly to the original, with int*
used for the pointer type. - In the
main
function, we use writeln
instead of fmt.Println
for output. - The syntax for getting a pointer (
&i
) and dereferencing a pointer (*iptr
) is the same as in the original. - To compile and run a D program, we use the D compiler
dmd
with the -run
flag, which compiles and executes the program in one step.
The behavior of the program remains the same, demonstrating how pointers work in D compared to passing values.