Title here
Summary here
Here’s the translation of the Go code to D Programming Language, formatted in Markdown suitable for Hugo:
Writing files in D follows similar patterns to the ones we saw earlier for reading.
import std.stdio;
import std.file;
import std.exception;
void check(string err) {
if (err) {
throw new Exception(err);
}
}
void main() {
// To start, here's how to dump a string (or just bytes) into a file.
string content = "hello\nD\n";
std.file.write("/tmp/dat1", content);
// For more granular writes, open a file for writing.
auto f = File("/tmp/dat2", "w");
// It's idiomatic to use scope(exit) for cleanup
scope(exit) f.close();
// You can write byte arrays as you'd expect.
ubyte[] d2 = [115, 111, 109, 101, 10];
auto n2 = f.rawWrite(d2);
writefln("wrote %d bytes", n2);
// A writeln is also available for strings.
auto n3 = f.writeln("writes");
writefln("wrote %d bytes", n3);
// Issue a flush to ensure writes are committed to stable storage.
f.flush();
// std.stdio provides buffered writers in addition
// to the buffered readers we saw earlier.
auto w = f.lockingTextWriter();
auto n4 = w.put("buffered\n");
writefln("wrote %d bytes", n4);
// Use flush to ensure all buffered operations have
// been applied to the underlying writer.
f.flush();
}
Try running the file-writing code.
$ dmd -run writing-files.d
wrote 5 bytes
wrote 7 bytes
wrote 9 bytes
Then check the contents of the written files.
$ cat /tmp/dat1
hello
D
$ cat /tmp/dat2
some
writes
buffered
Next we’ll look at applying some of the file I/O ideas we’ve just seen to the stdin
and stdout
streams.