Here’s the translation of the XML example from Go to D, formatted in Markdown suitable for Hugo:
This D code demonstrates XML encoding and decoding using the std.xml module. Here are some key points about the translation:
D uses structs instead of Go’s structs, but they serve a similar purpose.
XML attributes in D are specified using UDAs (User-Defined Attributes) like @xmlName, @attr, and @xmlElementList.
The toString method in D is similar to Go’s String method for custom string representation.
D’s toXML() method is used for marshaling, which is similar to Go’s xml.Marshal.
D’s parseXML!Plant is used for unmarshaling, which is similar to Go’s xml.Unmarshal.
D’s toPrettyString() method is used to produce indented XML output, similar to Go’s MarshalIndent.
Error handling in D typically uses exceptions, rather than returning error values like in Go.
D doesn’t have a direct equivalent to Go’s XML header constant, so we manually prepend it when needed.
This code provides similar functionality to the original Go example, demonstrating XML marshaling, unmarshaling, and working with nested XML structures in D.