Methods in Dart
Dart supports methods defined on class types.
To run the program:
In Dart, classes are used to create objects that bundle data and methods that operate on that data. Methods are functions that are associated with a class or object.
Unlike Go, Dart doesn’t have a concept of pointer and value receivers. All objects in Dart are references, similar to objects in languages like Java. When you create an instance of a class, you’re working with a reference to that instance.
Dart provides a more object-oriented approach compared to Go. In the example above, we define a Rectangle
class with width
and height
properties, and area()
and perimeter()
methods.
The main()
function demonstrates how to create an instance of the Rectangle
class and call its methods. In Dart, you don’t need to explicitly dereference pointers or use address-of operators when working with objects and calling methods.
Next, we’ll look at Dart’s mechanism for defining interfaces, which allow for polymorphism and abstraction in object-oriented programming.