In Dart, we can use timers to execute code at some point in the future or repeatedly at some interval. Let’s explore how to use timers in Dart.
To run this Dart program:
In this example, we create two timers. The first timer fires after 2 seconds, while the second timer is cancelled before it has a chance to fire.
Note that Dart’s Timer class is slightly different from Go’s timer. In Dart, you provide a callback function that will be executed when the timer fires, instead of using a channel.
The Future.delayed method is used at the end to give enough time for the timers to complete (or not complete, in the case of the cancelled timer) before the program exits.