Our program will demonstrate how to generate random numbers in Elm. Here’s the full source code:
In this Elm program, we’re using the Random module to generate random numbers.
The Random.int 0 99 generates a random integer between 0 and 99 (inclusive).
Random.float generates a random float between 0 and 1.
We can generate random floats in other ranges, for example between 5 and 10, using Random.float 5 10.
To run this program, you would typically compile it to JavaScript and run it in a browser. The output would look something like this:
Note that the actual numbers will be different each time you run the program.
In Elm, we don’t have the concept of a seeded random number generator that we can create and reuse. Instead, random number generation is handled through commands and the Elm runtime, ensuring that the state of the random number generator is managed properly in a functional setting.