Channel Directions in Fortress
Channel Directions in Java can be simulated using BlockingQueue. While Java doesn’t have built-in channel direction specifications, we can achieve similar behavior using interfaces.
In this Java example, we use BlockingQueue
to simulate channels. The LinkedBlockingQueue
with a capacity of 1 is used to mimic the behavior of unbuffered channels in Go.
The ping
method only puts (sends) a message to the queue, while the pong
method takes (receives) from one queue and puts (sends) to another.
In the main
method, we create two queues, send a message through ping
, pass it through pong
, and finally print the received message.
To run this program:
This example demonstrates how to implement unidirectional channel-like behavior in Java using BlockingQueue. While it’s not as straightforward as Go’s channel directions, it provides similar functionality in terms of type-safety and direction specification.