Channel Synchronization in F#

Our example demonstrates how to use asynchronous workflows in F# to synchronize execution across different tasks. This is similar to using channels for synchronization in other languages. When waiting for multiple asynchronous operations to finish, you may prefer to use a Task.WhenAll.

open System
open System.Threading.Tasks

// This is the function we'll run asynchronously. The
// Async.StartAsTask will be used to notify another
// task that this function's work is done.
let worker () = async {
    printf "working..."
    do! Async.Sleep 1000
    printfn "done"
}

[<EntryPoint>]
let main argv =
    // Start a worker task, giving it the async workflow to execute
    let workerTask = Async.StartAsTask(worker())

    // Block until we receive a notification that the worker has completed
    workerTask.Wait()

    0 // return an integer exit code

Let’s break down the code:

  1. We import necessary modules: System and System.Threading.Tasks.

  2. We define an asynchronous function worker using F#’s async computation expression. This function prints “working…”, waits for a second, and then prints “done”.

  3. In the main function, we start the worker as a task using Async.StartAsTask.

  4. We then wait for the task to complete using the Wait() method. This blocks the main thread until the worker task is finished.

To run the program, save it as ChannelSynchronization.fs and use the F# compiler:

$ fsharpc ChannelSynchronization.fs
$ mono ChannelSynchronization.exe
working...done

If you removed the workerTask.Wait() line from this program, the program would exit before the worker even started.

This example demonstrates a basic form of task synchronization in F#. For more complex scenarios, you might want to explore other asynchronous programming patterns and the Task Parallel Library (TPL) that F# can leverage from .NET.