Interfaces in F# are typically implemented using object expressions or interfaces. For this example, we’ll use F# interfaces and classes.
To run the program, save it as Interfaces.fs and use the F# compiler:
In this F# version:
We define an IGeometry interface with Area and Perim methods.
We create Rectangle and Circle classes that implement the IGeometry interface.
The measure function takes an IGeometry parameter, allowing it to work with any type that implements this interface.
In the main function, we create instances of Rectangle and Circle and pass them to the measure function.
F# uses a different syntax for defining and implementing interfaces, but the core concept remains the same: interfaces allow us to define a contract that multiple types can adhere to, enabling polymorphic behavior.