Maps in F#
Based on the given instruction, here’s the Go code example translated into F# along with the appropriate explanations in Markdown format suitable for Hugo.
Maps are F#’s built-in associative data type (sometimes called hashes or dicts in other languages).
To create an empty map, use:
Set key/value pairs using typical map.[key] = value
syntax.
Printing a map with printfn
will show all of its key/value pairs.
Get a value for a key with map.[key]
.
If the key doesn’t exist, an exception is thrown. It’s safer to use tryFind
which returns an Option
type.
The Map.count
returns the number of key/value pairs when called on a map.
To remove a key/value pair from a map, use Map.remove
.
To remove all key/value pairs from a map, use Map.empty
.
The optional second return value when getting a value from a map using tryFind
indicates if the key was present in the map. This can be used to disambiguate between missing keys and keys with zero values like 0
or ""
.
You can also declare and initialize a new map in the same line with this syntax.
The Map
module contains a number of useful utility functions for maps.
Note that maps appear in the form [k, v; k, v]
when printed with printfn
.
Next example: Functions.
This translation leverages F#’s idiomatic features such as Map
functions and pattern matching.