F# supports methods defined on struct types, which are similar to classes in object-oriented programming.
To run the program:
In F#, methods can be defined as extension methods (like Area) or as standalone functions (like perim). The language doesn’t distinguish between value and reference types in the same way as some other languages, so there’s no need for explicit pointer handling.
F# uses a different approach to object-oriented programming compared to some other languages. It favors immutability and functional programming paradigms, but still allows for object-oriented design when needed.
Next, we’ll look at F#’s mechanism for grouping and naming related sets of methods: interfaces.