Signals in F#
Here’s the translation of the Go code example to F# with explanations in Markdown format suitable for Hugo:
In F#, we can handle signals using the System.Console.CancelKeyPress
event. This example demonstrates how to handle the SIGINT (Ctrl+C) signal in an F# program.
This F# program sets up a signal handler for the SIGINT signal (usually triggered by pressing Ctrl+C). Here’s how it works:
We create a
ManualResetEvent
calledexitEvent
. This will be used to signal when the program should exit.We add an event handler to
Console.CancelKeyPress
. This event is raised when the user presses Ctrl+C.In the event handler:
- We print a message indicating that an interrupt was received.
- We set
args.Cancel
totrue
to prevent the process from terminating immediately. - We signal the
exitEvent
to let the main thread know it’s time to exit.
In the main function:
- We print a message saying we’re awaiting a signal.
- We wait on the
exitEvent
usingWaitOne()
. This blocks the main thread until the event is signaled. - Once the event is signaled (i.e., after Ctrl+C is pressed), we print an “Exiting” message and the program terminates.
When we run this program, it will block waiting for a signal. By typing Ctrl+C, we can send a SIGINT signal, causing the program to print “Interrupt received” and then exit.
This example demonstrates a basic approach to handling signals in F#. While it doesn’t provide the same level of granularity as Go’s signal handling (e.g., distinguishing between SIGINT and SIGTERM), it shows how to gracefully handle interrupts in an F# program.