Our first program demonstrates the use of text templates in F#. Here’s the full source code:
To run the program, save it as TextTemplates.fs and use the F# compiler:
This example demonstrates how to create and use text templates in F#. While F# doesn’t have a built-in templating engine like Go’s text/template, we can achieve similar functionality using string manipulation and functions.
The code shows how to create template functions that accept different types of data (strings, records, maps) and how to implement conditional logic and loops within templates. The F# version uses pattern matching and higher-order functions to mimic the behavior of Go’s templating system.
Note that this is a simplified version and doesn’t include all the features of a full-fledged templating engine. For more complex templating needs in F#, you might want to consider using a dedicated templating library.