This F# code demonstrates the use of timers, which are represented by Task.Delay in F#. Here’s a breakdown of the translation:
We use Task.Delay to create a timer that will complete after a specified duration.
The Wait() method is used to block until the timer completes.
For the second timer, we use a CancellationTokenSource to allow cancellation.
We start a separate task to wait for the second timer, wrapping it in a try-catch block to handle cancellation.
We use Thread.Sleep at the end to give enough time for the second timer to fire if it wasn’t cancelled.
The first timer will fire ~2s after we start the program, but the second should be stopped before it has a chance to fire.
To run the program, save it as Timers.fsx and use the F# interpreter:
This example demonstrates basic timer functionality in F#, including creating timers, waiting for them to complete, and cancelling them before they fire.