Here’s the translation of the Go code to GDScript, formatted in Markdown suitable for Hugo:
Our example demonstrates how to replace the current process with another one using GDScript. This is similar to the classic exec function in Unix-like systems.
When we run our program, it should be replaced by the ls command:
Note that GDScript, being primarily a game development language, doesn’t offer a direct equivalent to Unix’s exec function. The OS.execute() method is the closest equivalent, but it doesn’t actually replace the current process. Instead, it runs the command and returns the output.
Also, GDScript doesn’t have a concept similar to Go’s goroutines. For concurrent operations in Godot, you would typically use signals, timers, or threads, depending on the specific use case.