Generics in GDScript
In this GDScript translation:
We’ve used GDScript’s static typing features to mimic some aspects of Go’s generics.
The
SlicesIndex
function has been translated toslices_index
, using GDScript’s naming conventions.The
List
type has been implemented as a custom class. In GDScript, we don’t need to specify generic types, as it’s a dynamically typed language.The
Push
andAllElements
methods have been translated topush
andall_elements
respectively, following GDScript naming conventions.The
main
function has been replaced with the_ready()
function, which is automatically called when the script is loaded.We’ve used GDScript’s
print
function instead offmt.Println
.Array literals in GDScript use square brackets
[]
instead of curly braces{}
.
Note that GDScript doesn’t have true generics like Go does. The static typing in GDScript provides some similar benefits, but it’s not as powerful or flexible as Go’s generics system. This translation demonstrates the closest equivalent functionality in GDScript.