Channel Directions in Java
In Java, we can specify the direction of data flow in methods by using interfaces. This specificity increases the type-safety of the program.
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
public class ChannelDirections {
// This ping method only accepts a queue for sending values.
// It would be a compile-time error to try to receive from this queue.
public static void ping(BlockingQueue<String> pings, String msg) throws InterruptedException {
pings.put(msg);
}
// The pong method accepts one queue for receives (pings) and a second for sends (pongs).
public static void pong(BlockingQueue<String> pings, BlockingQueue<String> pongs) throws InterruptedException {
String msg = pings.take();
pongs.put(msg);
}
public static void main(String[] args) throws InterruptedException {
BlockingQueue<String> pings = new LinkedBlockingQueue<>(1);
BlockingQueue<String> pongs = new LinkedBlockingQueue<>(1);
ping(pings, "passed message");
pong(pings, pongs);
System.out.println(pongs.take());
}
}In this Java example, we use BlockingQueue to simulate channels. The BlockingQueue interface in Java provides thread-safe operations for adding and removing elements, similar to channels in other languages.
The ping method only accepts a queue for sending values. It uses the put method to add an element to the queue.
The pong method accepts two queues: one for receiving (pings) and one for sending (pongs). It uses take to receive a message from pings and put to send a message to pongs.
In the main method, we create two BlockingQueue instances, pings and pongs, each with a capacity of 1. We then call ping to send a message, pong to receive and forward the message, and finally print the received message.
To run the program:
$ javac ChannelDirections.java
$ java ChannelDirections
passed messageThis example demonstrates how to use BlockingQueue in Java to achieve unidirectional communication between threads, similar to channel directions in other languages.