In JavaScript, we use setTimeout to create timers that execute a function after a specified delay. The clearTimeout function is used to cancel a timer before it fires.
To run this program:
The first timer will fire ~2s after we start the program, but the second should be stopped before it has a chance to fire.
Note that JavaScript is single-threaded and uses an event loop for handling asynchronous operations. Unlike Go, we don’t need to explicitly block or use channels to wait for timer events. The callback functions are automatically executed when the timer fires.
Also, in a browser environment, you would typically see these timer functions as global objects (window.setTimeout, window.clearTimeout). In a Node.js environment, they are part of the global scope or can be imported from the ’timers’ module as shown in the example.