Channel Buffering in Lisp
By default, channels in Common Lisp implementations like SBCL are unbuffered, meaning that they will only accept sends if there is a corresponding receive ready to receive the sent value. Buffered channels accept a limited number of values without a corresponding receiver for those values.
In this example, we’re using a hypothetical channel implementation for Common Lisp. The actual implementation may vary depending on the library you’re using for concurrent programming in Lisp.
Here’s a breakdown of the code:
We define a package named
channel-buffering
and use the Common Lisp package.In the
main
function, we create a channel namedmessages
that can buffer up to 2 values.We send two strings, “buffered” and “channel”, into the
messages
channel. Because the channel is buffered, these sends can happen without an immediate corresponding receive.We then receive and print the two values from the channel using the
receive
function andformat
for output.Finally, we call the
main
function to execute our program.
To run this program, you would typically save it to a file (e.g., channel-buffering.lisp
) and then load and run it in your Lisp environment. The exact method may vary depending on your Lisp implementation and development environment.
The output of running this program would be:
This example demonstrates how buffered channels can be used to send and receive values asynchronously, which can be useful in various concurrent programming scenarios.